Company profile

Dysonics

Industry
Manufacturing
Employees
1
Founded
2012

Dysonics company summary

Dysonics is a company in the Manufacturing industry, founded in 2012. On LinkedIn the company has around 1 employees. Its listed specialties include Motion-Tracked Audio, Audio Processing, Headphone Audio, Immersive Audio, 3D Audio.

What technology does Dysonics use?

No technologies detected yet. Warmrank rechecks company websites on a rolling basis.

About Dysonics

As headphones are now the most widely used form of listening to media, Dysonics is fundamentally changing headphone audio by making it more lifelike and immersive. In 2012, Dysonics emerged from the UC Davis technology incubator (ETTC) to bring-to-market a revolution in 3D audio & motion-tracking for headphones. Called the “future of sound technology” by Gizmodo, Dysonics has invented and patented a number a breakthrough technologies (software and hardware) that faithfully capture and reproduce room acoustics, giving headphone listeners a remarkable sense of presence and realism. Dysonics uses proprietary algorithms to build immersive 360° sound experiences over headphones that re-create the natural effect of being surrounded by speakers in a real space. Our technology builds on over fifteen years of research in psychoacoustics and sound modeling by a team of visionaries who have worked with UC Davis, Stanford University, University of Texas, Microsoft, Adobe, Live Nation, and more. Relevant markets include: virtual & augmented reality, music, movies, gaming, 360° live capture, immersive content, teleconferencing, and more.

Specialties

Motion-Tracked AudioAudio ProcessingHeadphone AudioImmersive Audio3D Audio360° Live CapturePanoramic SoundVirtual RealityAugmented RealityCustom Content

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Frequently asked questions about Dysonics

What does Dysonics do?

As headphones are now the most widely used form of listening to media, Dysonics is fundamentally changing headphone audio by making it more lifelike and immersive. In 2012, Dysonics emerged from the UC Davis technology incubator (ETTC) to bring-to-market a revolution in 3D audio & motion-tracking for headphones. Called the “future of sound technology” by Gizmodo, Dysonics has invented and patented a number a breakthrough technologies (software and hardware) that faithfully capture and reproduce room acoustics, giving headphone listeners a remarkable sense of presence and realism. Dysonics uses proprietary algorithms to build immersive 360° sound experiences over headphones that re-create the natural effect of being surrounded by speakers in a real space. Our technology builds on over fifteen years of research in psychoacoustics and sound modeling by a team of visionaries who have worked with UC Davis, Stanford University, University of Texas, Microsoft, Adobe, Live Nation, and more. Relevant markets include: virtual & augmented reality, music, movies, gaming, 360° live capture, immersive content, teleconferencing, and more.

How many employees does Dysonics have?

Dysonics has around 1 employees on LinkedIn.

When was Dysonics founded?

Dysonics was founded in 2012.

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