Company profile
Frictional Games
Creators of Penumbra and Amnesia Series, and SOMA - Send applications and job-inquires to apply@frictionalgames.com 📣
- Industry
- Computer Games
- Employees
- 29
- Headquarters
- Malmö, Skane County
- Founded
- 2006
- LinkedIn followers
- 6,230
- Office locations
- 1
Frictional Games company summary
Frictional Games is a company in the Computer Games industry, headquartered in Malmö, Skane County, founded in 2006. On LinkedIn the company has around 29 employees and 6,230 followers. Its listed specialties include Game Development.
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About Frictional Games
Frictional's story started in 2007 with Penumbra, that was a unique combination of horror, physics and adventure gaming. With Amnesia we redefined what horror games can be, and helped kickstart the Let's Play phenomenon. In SOMA we explored deep, unsettling seas and subjects. With our two upcoming projects we aim to continue this thread. Our company was founded in Sweden, with employees working from home all across Europe. A decade later we have set up a central hub in Malmö, now housing 10 of the employees. A dozen more core members still work remotely, as well as the outsourcers we work with. We are 100% financially independent, funding our development entirely with the revenue made from our games. That gives us a lot of creative freedom, meaning we can keep pushing boundaries in different aspects of game design. Our goal is to create innovative, narrative-focused experiences, and explore how to use the potential of the video game medium to the fullest. When working with us your core duties and specific tasks are far from the only things you will be doing. We like to see people dabbling with things outside of their expertise and to constantly learn new stuff. The more areas of development you are able to take part in, the better.
Specialties
Where is Frictional Games located?
Frictional Games lists 1 location.
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Frequently asked questions about Frictional Games
What does Frictional Games do?
Frictional's story started in 2007 with Penumbra, that was a unique combination of horror, physics and adventure gaming. With Amnesia we redefined what horror games can be, and helped kickstart the Let's Play phenomenon. In SOMA we explored deep, unsettling seas and subjects. With our two upcoming projects we aim to continue this thread. Our company was founded in Sweden, with employees working from home all across Europe. A decade later we have set up a central hub in Malmö, now housing 10 of the employees. A dozen more core members still work remotely, as well as the outsourcers we work with. We are 100% financially independent, funding our development entirely with the revenue made from our games. That gives us a lot of creative freedom, meaning we can keep pushing boundaries in different aspects of game design. Our goal is to create innovative, narrative-focused experiences, and explore how to use the potential of the video game medium to the fullest. When working with us your core duties and specific tasks are far from the only things you will be doing. We like to see people dabbling with things outside of their expertise and to constantly learn new stuff. The more areas of development you are able to take part in, the better.
How many employees does Frictional Games have?
Frictional Games has around 29 employees on LinkedIn.
Where is Frictional Games headquartered?
Frictional Games is headquartered in Malmö, Skane County.
When was Frictional Games founded?
Frictional Games was founded in 2006.
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