Company profile

HiMASTERS

Zero missed deadlines, zero babysitting — just Senior-level 3D Game Art. On-time, on-budget, at the highest quality.

Industry
Computer Games
Employees
8
Headquarters
Kyiv, Kyiv
Founded
2022
LinkedIn followers
614
Office locations
1

HiMASTERS company summary

HiMASTERS is a company in the Computer Games industry, headquartered in Kyiv, Kyiv, founded in 2022. On LinkedIn the company has around 8 employees and 614 followers.

What technology does HiMASTERS use?

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About HiMASTERS

We aren't just another vendor — we’re a senior-level 3D Game Art Studio for game developers who need engine-ready assets without the babysitting, missed deadlines, or overspent budgets. At HiMASTERS, we deliver "plug-and-play" 3D assets — the kind players remember and your Lead Artists don’t have to fix. 🔧Our Toolkit: - Hard-Surface modeling: Mechs, weapons, vehicles and aircraft built with technical precision. - Characters: Realistic and stylized 3D character modeling that stays on-model. - Full-Cycle Support: From discovery calls to weekly progress updates — we plug into your workflow fast. We pride ourselves on being responsive, transparent, and (dare we say) easy to work with. No drama, no missed milestones, just high-tier Art Production. ⭐ Why Other Studios Trust Us: - Experience: Our artists have 10+ AAA titles under their belts (including Exoborne, Metro: Exodus, Battlefield, Microsoft Flight Simulator, WarThunder, World of Tanks, PayDay and more!). - Self-Managed QA & Supervision: We do the "babysitting" so you don't have to. - Transparency: Clear blend rates ($280–$320/day) and regular milestone check-ins. 🎯 If your last vendor gave you headaches — we give you results. Just DM us to get started, or email us at: contacts@himasters.art

Where is HiMASTERS located?

HiMASTERS lists 1 location.

Kyiv, Kyiv, UAHQ

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Frequently asked questions about HiMASTERS

What does HiMASTERS do?

We aren't just another vendor — we’re a senior-level 3D Game Art Studio for game developers who need engine-ready assets without the babysitting, missed deadlines, or overspent budgets. At HiMASTERS, we deliver "plug-and-play" 3D assets — the kind players remember and your Lead Artists don’t have to fix. 🔧Our Toolkit: - Hard-Surface modeling: Mechs, weapons, vehicles and aircraft built with technical precision. - Characters: Realistic and stylized 3D character modeling that stays on-model. - Full-Cycle Support: From discovery calls to weekly progress updates — we plug into your workflow fast. We pride ourselves on being responsive, transparent, and (dare we say) easy to work with. No drama, no missed milestones, just high-tier Art Production. ⭐ Why Other Studios Trust Us: - Experience: Our artists have 10+ AAA titles under their belts (including Exoborne, Metro: Exodus, Battlefield, Microsoft Flight Simulator, WarThunder, World of Tanks, PayDay and more!). - Self-Managed QA & Supervision: We do the "babysitting" so you don't have to. - Transparency: Clear blend rates ($280–$320/day) and regular milestone check-ins. 🎯 If your last vendor gave you headaches — we give you results. Just DM us to get started, or email us at: contacts@himasters.art

How many employees does HiMASTERS have?

HiMASTERS has around 8 employees on LinkedIn.

Where is HiMASTERS headquartered?

HiMASTERS is headquartered in Kyiv, Kyiv.

When was HiMASTERS founded?

HiMASTERS was founded in 2022.

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